rename ui::Screen to ui::Ui

the explicit screen buffer has been obsoleted by cursor usage :-)
This commit is contained in:
markichnich 2023-08-25 22:07:20 +02:00
parent 8f2c411975
commit 1084184a9b

View File

@ -11,7 +11,7 @@ use {state::*, sudoku::*, ui::*};
use std::{io, time::Duration};
fn main() {
let mut screen = Screen::init(io::stdout());
let mut screen = Ui::init(io::stdout());
let mut state = State::init(Difficulty::Mid);
screen.draw_board().or_crash();