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@ -17,7 +17,7 @@ implementations of graph-theoretical algorithms and utilities in rust.
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- [x] depth-first search
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- [ ] bidirectional search
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- [ ] a* search
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- [ ] dijkstra's algorithm (bidirectionally?)
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- [x] dijkstra's algorithm (bidirectionally?)
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- [ ] general concepts
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- [ ] hamilton paths and cycles
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- [ ] euler paths and cycles (hierholzer's algorithm)
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@ -54,4 +54,6 @@ implementations of graph-theoretical algorithms and utilities in rust.
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- [ ] if useful, add `(V, inc(E))` representation (incidence matrix)
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- [ ] improve allocation size heuristic for queue, visited set, etc in search algos
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- [ ] improve iterator implementation (allow `for &vert in &g`)
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- [ ] improve dijkstra (`BinaryHeap::retain` might be slow)
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- [ ] improve dijkstra (make bidirectional)
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