add graph! macro and vertex/edge_count
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925370481c
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34
src/graph.rs
34
src/graph.rs
@ -4,7 +4,7 @@ use std::{
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};
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pub struct Graph<V> {
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pub vertices: Vec<V>,
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pub vertices: HashSet<V>,
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pub edges: HashMap<V, Vec<V>>,
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}
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@ -12,6 +12,16 @@ impl<V> Graph<V>
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where
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V: Eq + Hash + Ord + Clone,
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{
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/// get the number of vertices of the graph
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pub fn vertex_count(&self) -> usize {
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self.vertices.len()
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}
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/// get the number of edges of the graph
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pub fn edge_count(&self) -> usize {
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self.edges.values().map(Vec::len).sum()
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}
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/// check if an edge is contained in the graph
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/// (only checks the provided direction)
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pub fn has_edge(&self, edge: (&V, &V)) -> bool {
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@ -49,8 +59,7 @@ where
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q.push_back(vec![from]);
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visited.insert(from);
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while !q.is_empty() {
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let mut path = q.pop_front().unwrap();
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while let Some(mut path) = q.pop_front() {
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let current = path.last().unwrap();
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for neighbor in self.neighbors(current) {
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@ -81,8 +90,7 @@ where
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q.push(vec![from]);
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while !q.is_empty() {
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let mut path = q.pop().unwrap();
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while let Some(mut path) = q.pop() {
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let ¤t = path.last().unwrap();
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if current == to {
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@ -103,3 +111,19 @@ where
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None
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}
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}
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#[macro_export]
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macro_rules! graph {
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( $( $v:tt : $( $e:tt ),* );* $(;)? ) => {{
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let mut edges = std::collections::HashMap::new();
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let mut vertices = std::collections::HashSet::new();
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$(
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vertices.insert($v);
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edges.insert($v, vec![$( $e ),*]);
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$( vertices.insert($e); )*
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)*
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Graph { vertices, edges }
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}};
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}
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42
src/main.rs
42
src/main.rs
@ -1,5 +1,3 @@
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use std::collections::HashMap;
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mod graph;
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pub use graph::Graph;
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@ -9,24 +7,18 @@ fn main() {
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// -> 0 ┃ 3
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// ┗━━━━━2━━━━━┛
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let vs = vec![0, 1, 2, 3];
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let es = HashMap::from([
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(0, vec![1, 2]),
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(1, vec![0, 2, 3]),
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(2, vec![0, 1, 3]),
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(3, vec![1, 2]),
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]);
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let g = Graph {
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vertices: vs.clone(),
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edges: es.clone(),
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let g = graph! {
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0: 1, 2;
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1: 0, 2, 3;
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2: 0, 1, 3;
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3: 1, 2;
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};
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for v in &vs {
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for v in &g.vertices {
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assert!(g.has_vertex(v), "G should contain vertex {v}");
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}
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for (a, neighbors) in &es {
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for (a, neighbors) in &g.edges {
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for b in neighbors {
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assert!(g.has_edge((a, b)), "G should contain edge ({a}, {b})");
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assert!(
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@ -36,19 +28,27 @@ fn main() {
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}
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}
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for i in 0..vs.len() {
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for j in i + 1..vs.len() {
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let n = g.vertex_count();
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let vs = g.vertices.iter().collect::<Vec<_>>();
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for i in 0..n {
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for j in i + 1..n {
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let (a, b) = (vs[i], vs[j]);
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let shortest_path_length = match (a, b) {
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(0, 3) | (3, 0) => 3,
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_ => 2,
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};
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let path = g.find_path_dfs(&a, &b);
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assert!(path.is_some(), "Path from {a} to {b} should be found in G with dfs");
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let path = g.find_path_dfs(a, b);
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assert!(
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path.is_some(),
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"Path from {a} to {b} should be found in G with dfs"
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);
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let path = g.find_path_bfs(&a, &b);
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assert!(path.is_some(), "Path from {a} to {b} should be found in G with bfs");
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let path = g.find_path_bfs(a, b);
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assert!(
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path.is_some(),
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"Path from {a} to {b} should be found in G with bfs"
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);
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let path = path.unwrap();
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assert_eq!(
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